Hooraay! Vinova team has just successfully launched its mobile app “SG Stocks” on both iOS and Android Platform. You can download the apps here: iOS version: https://itunes.apple.com/vn/app/sg-stocks/id981372388?mt=8 Android version: https://play.google.com/store/apps/details?id=sg.vinova.sgstocks With sleek, elegant design, checking latest stock prices of the companies listed on the Singapore Exchange (SGX) could have never been easier. Seamlessly watch the market as it unfolds and quickly dive into data to uncover insights and trends on companies and sectors with informative data and graphs. SG Stock features: Real time, up-to-date data including opening price, intraday high, intraday low, traded volume, and price change. Fast, simple search/add to favourites and quickly view the price movements of the shares you are interested in General market data for overall insights into current market status Basic Charts for Technical Traders...
Well, I can say this is the most common enquiry we’ve had or any app development company would get: “How much does it cost to make my mobile app?”. I believe the answer much depends on your app functionalities. However, there are other factors that affect the cost, two apps with similar functionalities yet their cost can be a lot different among different vendors. Why? I came across this interesting blog post and thought I’d share with everyone, so that you can have a better understanding of the effort to make a mobile app, and what decides the end product that you as a customer will get. We all know that costing is always “the” concern to any customer, but price should not be your only concern. There are other concerns that is equally important, such as ability to deliver the final product, UI/UX quality, code quality, app quality as a whole, speed/timeline of the project. I am proud to say that our Vinova team have always been famous in the industry for our quality and speed. Whether a customer is a corporate or a start up individual, Vinova deliver the quality app as promised within agreed timeline. This is very very important. We commit to our promises. Not to delay more, I’d like to re-post this blog article. You may click here for original post. Understanding The True Cost of Building Mobile Apps We see the same pattern everywhere, in various industries and when acquiring various products and services. Supermarkets sell bicycles at just S$99, but there are bicycles being sold at specialized shops going for as much...
Well, I can say this is the most common enquiry we’ve had or any app development company would get: “How much does it cost to make my mobile app?”. I believe the answer much depends on your app functionalities. However, there are other factors that affect the cost, two apps with similar functionalities yet their cost can be a lot different among different vendors. Why? I came across this interesting blog post and thought I’d share with everyone, so that you can have a better understanding of the effort to make a mobile app, and what decides the end product that you as a customer will get. We all know that costing is always “the” concern to any customer, but price should not be your only concern. There are other concerns that is equally important, such as ability to deliver the final product, UI/UX quality, code quality, app quality as a whole, speed/timeline of the project. I am proud to say that our Vinova team have always been famous in the industry for our quality and speed. Whether a customer is a corporate or a start up individual, Vinova deliver the quality app as promised within agreed timeline. This is very very important. We commit to our promises. Not to delay more, I’d like to re-post this blog article. You may click here for original post. Understanding The True Cost of Building Mobile Apps We see the same pattern everywhere, in various industries and when acquiring various products and services. Supermarkets sell bicycles at just S$99, but there are bicycles being sold at specialized shops going for as much...
Ruby on Rails (often referred to as just “Rails”) is a framework for building websites that can make it more affordable to create and maintain your site, while simultaneously offering improved performance and faster development times. We started building Rails sites in 2006, not long after the framework was publicly released, and have since created hundreds of thousands of dollars worth of sites with it, giving us many opportunities to put Rails to the test. Our conclusion? In general, Rails gives you more “bang for your buck” as a business owner, without sacrificing flexibility or performance. We have also found, however, that there are some projects for which Ruby on Rails is not the best choice. Below are some guidelines for determining whether Ruby on Rails would be a good choice for your project. The benefits of Ruby on Rails Overall, as a business owner, the three largest benefits you can expect with Ruby on Rails are: QUICKER LAUNCH. Sites that would traditionally take 12 weeks to build can commonly be launched inside of 6 weeks with Ruby on Rails. This time savings results from a few factors: a leaner code-base (fewer lines of redundant code), a modular design (re-using existing components rather than building everything from scratch), and the availability of existing plugins (again, reducing the need to build features from scratch). EASIER CHANGES. After site launch, future modifications to your site (e.g., adding new features, making changes to the data model) can be made more quickly, for the same reasons noted above. MORE COST-EFFECTIVE. Because of the speed with which Rails sites can be built and modified, you spend less money to create and...
“Demand for casual games is expected to soar with the dramatic rise in mobile web, tablets and smartphones consumption in Asia in the next two to three years. More Indie game developers like Vinova, Lewenhart Studios and other game-changers are taking on the global market, at Singapore’s doorstep.” The above quote is the introduction of an article named “In Good Company – Indie game developers get “Thumbs Up!” at Casual Connect Asia 2013 ” on MDA website which tells a story of mobile game development in Asia based on the event Casual Connect Asia 2013. In this story, Vinova was told as a successful Indie game developers with the castle defense game “Ultimate Arrow“. Ultimate Arrow had won the “Best in Show” award at the Indie Showcase in Singapore, given out to the game voted the best by CCA participants during the three days. In Casual Connect Asia 2013, Stefan Nguyen – Vinova Lead Game Developer also had a speech to share the experiences of Spine in 2D game development. Do access the link for the full article. Vinova is going to launch “Ultimate Arrow” by July 2013, and is exploring opportunities with professional publishers to promote the game in Asia. Do download and support...
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